Unity scrollview viewport size. Hello everyone, I’m using Unity 2021.
Unity scrollview viewport size sharkbitgamesdev December 2, 2021, 8:41pm 1. This container VisualElement provides the finite size for text to wrap within. Found a way using Unity's hidden "SceneCamera". 33f1, 2021. Unity Discussions How to Change Scrollview Scrolling Speed? Unity Engine. That random ‘bruh’ element is outside the viewports area as seen in the above image, however the content-container is even though set to auto is sized to This property controls the speed of the horizontal scrolling when using a keyboard or the on-screen scrollbar buttons (arrows and handle), based on the size of the page. Diogo_Teixeira May 2011, 11:23am 2. e the last object in the subviews array will be the object stacked the highest and will be the top-most subview in the scroll view's subviews. Everything works fine but I’m having issues with the displayed item still rendering when its clearly outside of the Hi, I am creating an inventory, and I am using a ScrollRect to display the items. 0a10. The position and size of the VisualElement relative Hello, What I want to do looks like it’s pretty simple but I can’t figure out how to do that. Expected: I should be able to scroll the scroll view to see the lower button. Interestingly, the Details. legacy-topics. The issue had to due with the Viewport anchors being set to stretch and fill the size of the ScrollView, and the Content height How to find out the real viewport/screen size in Scene view? Questions & Answers. 0b16, 2022. ScrollViewMode: mouseWheelScrollSize: This property controls the scrolling speed only when using a mouse scroll wheel, based on the size of the page. The problem is when I load this scene from another scene, the viewport behaves weirdly. 22 download and release notes. g. Also in Editor mode. 1. Hello, My project is an entry level (no complicated code or operations) WebGL project. The viewport needs to have a single child for content, which the viewport expects to be the size of all the content (this is the object it scrolls around). 1f1のScroll Viewを調べてみました。 今回は縦にスクロールするものを作ってみます。 #実装 ##初期配置 メニューバーの「GameOjbect」→「UI」→「Scroll View」を選択。 ざっくり説明すると. The problem is that in my project I’m building a simple market screen using Unity’s ScrollView object. Thus there would be no point in having a scrollview in the first place. The subviews array is arranged by Z-Index (i. A Grid Layout Group - Set your Cell Size to the required size. 6k次。1. one on top of the other so you can scroll between them as if they are one big image. In the Hierarchy, find or create the content you want to make scrollable. The root GameObject The fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. Close. ScrollView displays its content inside a scrollable area. uxml" Canvas makes the scroll bars visible ScrollView 사용법 작성 기준 버전 :: 5. Actual result: None of the scroll bars are visible with specific "ScrollView" VisualElement Size values. I have a Scrollview with a Content containing 2 panels on a vertical layout : red panel and blue panel below the red one. 이는 Content의 크기가 충분히 크지 않기 때문이다. nestedInteractionKind Step 1: Setting Up the Scroll Rect Component. In this tutorial, we will see how to add a scroll view with dynamic content size in unity application. Tried adding horizontal layout group and / or content size fitter to scrollview’s content. So I have the scrollview set up properly and it is working, just not the way I want. In my case, it was 700x400. (Create -> UI -> ScrollView) It will add a scroll view game object under canvas game In this blog, we have discussed how you can set your content size in a scroll view dynamically on the Unity platform. ”; In the ScrollRect component, you’ll see fields for Content and Viewport. ScrollViewMode. All other scrollviews work as expected. Unity currently supports three UI systems. What it does is it moves the content down with the scrollbar. The content size dictates window height with fixed width, this is fine. Adjust the size based on your UI requirement. (no child force expand, so it can shrink with its children) Viewport with LayoutElement and my script AdaptablePreferredHeight . Inside the ViewPort, I have Content and what I actually want to scroll, a TextViewMesh. Right now i’m making one, but i’m struggling with my menus. The ‘Content’ is where the content goes. I don’t understand why Unity changed the scroll direction to opposite of the way it’s always been done, but how can I Controls how the ScrollView allows the user to scroll the contents. The content’s height is set to 300 by default and both scroll bars use the “auto hide and expand ScrollView displays its content inside a scrollable area. In my test project I added a VerticalLayout into my container, the one that will contain my buttons, but the height size is editable and when the buttons are added its size does not change, the buttons are not visible (but visible in the 2. subviews array will return the highest y-origin object in your scroll view. The scrollOffset property can be used for this. The settings are complete. 6f1 and just came across a problem: I added a ScrollView to a panel on my canvas. But as you could imagine, at some point, the text content could be so large, that the window height would escape the screen height. unity. Find( "SceneCamera" ); if A Content Size Filter - Leave the Horizontal Fit at Unconstrained, but set the Vertical Fit to Preferred Size. Scroll bar Horizontal and Vertical: These are scroll bars for your Viewport. The “red panel” is fixed, its size cannot change. If you want to know more about the Content Size Fitter, refer to Unity’s documentation. 위의 흰색 실선과 같이 Content의 크기가 설정되어 있다면 Scroll View는 아주 약간 수직으로 스크롤 되고, 수평방향으로는 아무리 스크롤을 해도 제자리 I’ve made a Scroll View object (with a scroll rect component) that only scrolls vertically, I’ve added a content size fitter and a vertical layout group to the viewport object. This will allow the content box to expand, but the Viewport will act as a mask. I tried the scrolling-pool from (GitHub - Mukarillo/UnityDynamicScrollRect: An optimized approach to lists with dozens of elements and a Pooling system), but I noticed that the scrollbar is not working as the content size off elements now is fixed to the viewport size because it’s using the pooling system, so I was wondering if there is any I’m building a mobile game and I’m using a scroll view to hold the different characters that can be selected. Hello, my problem is exactly what the title says. It is set to Clamped. I have tried setting GUI. It takes precedence over the –unity-metrics-single_line-height USS variable. The problem is, when I run it, and try to scroll, it does not scroll at all, in ScrollView to the current setting. 4 Viewport :: 표시하고자 Unity Pro software is a real-time 3D platform for teams who want to design cross-platform, 2D, 3D, VR, AR & mobile experiences with a full suite of advanced tools. Now, run the application and add items inside content at run-time to test. The problem is that the content does not resize, staying always at exactly the size of the viewport. Hello there, I have added a ScrollView element but for some reason, if the content is outside the container the container is only resized to the viewport size, even though the width and height are set to auto. 您可以使用 UI (用户界面) 允许用户与您的应用程序交互。 Unity 目前支持三种 UI 系统。 更多信息 ScrollView displays its content inside a scrollable area. Thanks for the help, I think I’ve set up the ScrollView correctly now because I have no more errors in the inspector. But the rectangle doesn't automatically scale it's size by the slot count so I added a Horizontal Layout Group to the Viewport and checked "Control Child Size" which does make the rectangle be as big as there are slots. I have a ScrollView with content that is just TMP_Text to display a message. Actual: I am able to pull the view so that the lower button is visible, but when I release the mouse button it snaps back so the button is not visible. skin. I’ve never seen anything like that before. You can just use the Vector2 used by the scrollview to calculate which lines are displayed, and display (call) only those lines Alan47 February 3, 2013, 7:24pm 3. You can scroll within a Rectangle named "content". And since the Horizontal layout group does not control child size, it just works! Hope this helps for anyone who might have this issue now or in the future. I have a canvas that is set up to scale with screen size and the resolution is set at 1080 x 1920. Scroll view allows for vertical and horizontal scrolling of its contained views. Improve this question. 75 2 I have inventory with slots you can scroll through from top to bottom. I have a ScrollView object in my project. This is what my hierarchy looks like: Help, please! unity-game-engine; scrollview; unity-ui; unity-components; Share. I am using GUI. unity-scroll-view__content-viewport--vertical-horizontal: USS class name that’s added when the Viewport is in both Jul 13, 2023 · ScrollView displays its content inside a scrollable area. Please <a>try again</a> in a few minutes. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable. The first thing you’ll need is to add a ScrollRect component to your content object. I’m using Unity 2022. Vertical scroller speed. (Create -> UI -> ScrollView) It will add a scroll view game object under canvas game This property controls the speed of the horizontal scrolling when using a keyboard or the on-screen scrollbar buttons (arrows and handle), based on the size of the page. We have created a guide to help you learn the (Create > UI > ScrollView) By Default Content Size: Now click on ScrollView game object, you can see there is one child object name with “Content”, in which we add the items, to 2022. docs. Interestingly, the I tried a million combinations of adding Layout Elements, Content Size Fitters, Vertical Layout Groups But I cannot figure out the correct combination for the life of me. 文章浏览阅读1. I’ve restarted Unity and made a new scrollview, but it didn’t help. Manage the scroll bar visibility. com/Manual/HOWTO-UIFitContentSize. Anything beyond the viewport’s dimensions should be cutoff by the mask. Anyone know how to do this? Many thanks in advance. 2w次,点赞17次,收藏36次。Chinar blog :www. The Viewport looks like this in the inspector. size; This will scroll to the end of the whole scrollview regardless of what is inside: scrollView. I have created a menu system where items appear in a scroll view and if you select them (they are buttons) their name and description is It is not 100% guaranteed that the last object in scrollView. When you add content to a ScrollView, the content is added to the content container (#unity-content-container) of the ScrollView. This is the ScrollView and its children: In this tutorial, we will see how to add a scroll view with dynamic content size in unity application. And thank you for taking the time to help This sets the size delta of the child objects in your scroll view, to the size of your canvas. And it will be helpful for businesses and startups to display more The ScrollView ‘Viewport’ should be set to the max size you want it to be. If auto-hiding scrollbars are used, it must be a child. The issue is gone when I switch windows to the scene, and then back to the game. com. Thank you for helping us improve the quality of Unity Documentation. After, I have converted the bubble image in a prefab. chinar. So the basic idea is to have a two page menu. – Add “Vertical Layout Group” and “Content Size Fitter” components to the Content gameobject, – Set “Vertical Fit: Preferred Size” Now your scroll bar will stretch to correct size – Then your Text gameobject will also have automatic height (enter any amount of text, even if Text “Vertical Overflow” is set to “Truncate”) This property controls the speed of the horizontal scrolling when using a keyboard or the on-screen scrollbar buttons (arrows and handle), based on the size of the page. However, the height Here you can use Grid Layout group instead Horizontal Layout Group with Content Size Fitter as follows Go to Hierarchy–>Canvas–>ScrollView–>ViewPort–>Content Attach GridLayoutGroup and ContentSizeFitter component to Content object and set parameters as shown below Here cell size is the size of ScrollView. Submission failed. 创建ScrollView*****注意点*****如果你了解ScrollRect可以不用看删除不需要的组件,如果是删除 Scroll Bar Horizontal和ScrollBar Vertical 需要手动点击ScrollRect 点击的开启按钮如果不点击Viewport public class ScrollView : VisualElement, IEventHandler, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IResolvedStyle I tried so set up a ScrollView that contains three buttons, with the view snapping to the nearest button, in a way that there’s always one button in the center of the screen and not in-between. To align them properly the Content uses a Vertical Layout Group with some padding (Control Child Size/Child Force Expand: Width, rest not ticked) and a Content Size In UGUI, you can set the Canvas to scale with screen size. 文章浏览阅读4. After creating the Scrollview, resize it to your desired size/shape using the standard UnityUI controls: Select the Scene View; When the Flexbox UI takes up more space than the Viewport object, Unity’s scrollbars will kick-in Hence, we got confused while adding the scroll view with dynamic content size on the Unity platform. Follow asked Jan 6 at 16:17. Do I check the H Delta for the Oct 24, 2016 · Goal: Have a scrollable viewport to display different unknown text in the form of strings, where text is constantly added to the end of it as new entries. 2. Unity is the ultimate game development platform. unity-scroll-view__content-viewport: USS class name of 文章浏览阅读1. The viewport can either be the root GameObject, or a separate GameObject that's a child to the root. Here is what it looks like in the Inspector when loaded from other scene: As you can see ScrollView displays its content inside a scrollable area. I am currently using 2 content folders (children of the viewport with Grid Layout Group and Content Size Fitter components attached) that display the children in a grid. My way of doing this was to make the menu one scroll rect, USS class name that's added when the ScrollView is in horizontal mode. . Scroll Viewは一番上の親; Viewportは見える範囲を制御(==マスク) Details. In playmode it’s partially visible outside the viewport. com [투네이션] - 使用ScrollView做文字显示时,能实现较长的文字可以通过拖拽来查看未显示完全的内容。那么如何来确定ScrollView下Content的GridLayoutGroup要设置多大,才能刚好显示所有文字,不会有显示不全或空余较多空间的现象。对于不确定文字量的情况下,或需要动态更新文字的时候,就要让GridLayoutGroup根据需要 Hence, we got confused while adding the scroll view with dynamic content size on the Unity platform. Scroll View → ViewPort → Content. For an easier comprehension, please take a look at the image I uploaded with this post. 38f1, 2020. But there’s something wrong here, as the view snaps to either between the first 2 buttons or leaves the screen entirely. ScrollViewMode mouseWheelScrollSize: This property controls the scrolling speed only when using a mouse scroll wheel, based on the size of the page. I am fairly new to unity, so i have been doing some “training” projects for a while. Hello, I am trying to set up a layout for a pop up window, that contains a title, body text and an “OK” button in a vertical layout. store. Enable Vertical/Horizontal layout group - Control Child Size : Width and or Height, So the content size will always change depending on 文章浏览阅读2. Your Grid component, the one with the GridLayout, has a no editable height, which let me think its size is dynamic. Unity是 实时3D互动内容创作和运营平台 。; 包括游戏开发、美术、建筑、汽车设计、影视在内的所有创作者,借助 Unity 将创意变成现实。; Unity 平台提供一整套完善的软件解决方案,可用于创作、运营和变现任何实时互动的2D和3D内容,支持平台 . Add Vertical/Horizontal layout group depending on what you need To Viewport. The Content game object needs two components: Vertical ScrollView displays its content inside a scrollable area. What I want however, is for the content to move up, like how scrolling works on the internet. The I’m pretty new both to this forum and to unity, so i hope not to make any mistake. When using the scrollbar, it automatically turns off when the content fits within the scrollview, and turns on when the content does not and needs to be scrolled in order to view all of it. How do I achieve this same behaviour with a slider. 创建 ScrollView. The problem is, whenever I add a new line of text, the size of the viewport extends (as expected) but the scroll view resets back This is will add a Scroll View. The viewport has a Mask component. It offers the functionality of scrolling over the content. Thank you! villevli September 23, 2022, 3:25pm 2. scrollOffset = I’m not sure if option 1 is even possible in the free version of Unity, and even if it is, I The problem with the scrollview is that it do draw calls even if objects are outside of the viewport of the scrollview. A GameObject’s functionality is defined by the Components attached to it. Question, UI-Toolkit. . This camera can only be found when the scene-view is visible and focused: GameObject sceneCamObj = GameObject. The root GameObject has the Scroll Rect component. html) you can find details how to make UI ScrollView content to have It clips the content to its frame which can be adjusted to match the containing viewport; Scroll view APIs. This element has the following children. May 8, 2018 · StartCorner对齐方式将决定content在scrollview中的相对位置,如果要做一些从中心开始既可以往前滚也可以往后滚得ScrollView,可以修改StartCorner。 constraint 里面可以选择固定的行数或者列数。 Dec 18, 2024 · When you add content to a ScrollView, the content is added to the content container (#unity-content-container) of the ScrollView. The viewport Rect Transform needs to be referenced in the Viewport property of the Scroll Rect. Scripting references for Hello everyone, I’m using Unity 2021. Select the Horizontal and Vertical Fit drop downs to preferred size. max - scrollView. Unity - Scripting API: ScrollView. For some reason your suggested change could not be submitted. First, let’s add a scroll view in the scene. So the end result is I want a menu that is twice as long as the phones screen so I can have specific content on the top and on the bottom, with the ability to scroll between them. The ScrollView ‘Viewport’ should be set to the max size you want it to be. For example, you can set the Reference Resolution to 1920 x 1080, and then place a button 200 x 200, and then resize the screen resolution to however you like Controls how the ScrollView allows the user to scroll the contents. 0f1, 2022. Hello, What I want to do looks like it’s pretty simple but I can’t figure out how to do that. I have it working so that the content has a minimum height and the text can expand infinitely For the inheritance of the sizes of the scrollview contents, I need to provide layout groups all the way through the hierarchy, right? I can’t for the life of me keep the width of either Scroll View with an horizontal layout group Control Child Size: "Height". 4w次,点赞27次,收藏92次。本文是Unity3D UGUI系列的第十二篇,详细介绍了ScrollView组件,用于创建可滚动的内容视图,如背包、商城展示。文中讲解了ScrollView的组件属性,包括Movement Type的三种模式:Unrestricted、Elastic和Clamped,并探讨了滚动条的能见度设置。 Unity 小科普. It takes precedence over the --unity-metrics-single_line-height Jun 22, 2024 · mouse-wheel-scroll-size: float: This property controls the scrolling speed only when using a mouse scroll wheel, based on the size of the page. This will allow the height of our Content Rect to change dynamically if the number of UI elements populating the grid exceeds the current Rect Apparently it’s the page size variable for whatever scrollbar you are using, but changing that hasn’t made any effect? It always scrolls at a painfully glacial pace. More info See in Glossary has the The original container element inside the ScrollView does not have bounds set (is infinite in size), so text won’t properly wrap. I went back and forth between this and the dimension of the panel for a few before I realized what was up. Now you can add elements dynamically I can for the life of me not remove the scroll bar on a scroll view. Issue: When text is added to the existing text child, the object holding it does not expand with the text. The drag and drop feature of the ScrollView (or the ability to move it directly idk what to call) works fine in the editor and on the PC version of the platform I’m building on. You can specify the direction of the scroll bar movement, whether the horizontal or vertical scroll bars are visible, and control the speed of the scroll bars. This works great. ‘Content’ should have a ContentSizeFitter and some type of LayoutGroup, e. The only other thing I've added is a Controller game object, to hold our sample scroll view populator script. Scripting API and implementation references. This will allow the height of our Content Rect to change dynamically if the number of UI elements populating the grid exceeds the current Rect transform’s height boundary. Reproducible with: 2019. Manage the scroll bar visibility You can specify the direction of the scroll bar movement, whether the horizontal or vertical scroll bars are visible, and control the speed of the scroll bars. Create a ScrollView. Now, we can see the content size of the scroll view is automatically adjusting it’s size as per content items. BeginScrollView to create a scroll view and have rewritten it so that it’s a swipe to scroll the view. Controls how the ScrollView allows the user to scroll the contents. Hope you get an idea about Jul 14, 2023 · The behavior to use when a user tries to scroll past the boundaries of the ScrollView content using a touch interaction. For anyone for whom @NickCaligo42’s solution doesn’t work: I encountered a similar effect when dealing with a ScrollView->Viewport->Content hierarchy, where the Content position value kept changing when selected or the game run. Aug 11, 2019 · Add Content size fitter component. You can create a ScrollView with UI (User Interface) Allows a user to interact with your application. You can then put your content size fitter on the content. (Create -> UI -> ScrollView) It will add a scroll view game object under canvas game ScrollView displays its content inside a scrollable area. It still doesn’t work right though, could you please check these images. We have created a guide to help you learn the (Create > UI > ScrollView) By Default Content Size: Now click on ScrollView game object, you can see there is one child object name with “Content”, in which we add the items, to I have created an scrollview, with its Viewport and content gameobjects. やりたいことScrollView内のコンテンツの一番下にアイテムが追加された時、一番下にスクロールバーを下げたい。コマンドライン風UI作ってる時にコマンドラインって画面が常時一番下にスクロールし This property controls the speed of the horizontal scrolling when using a keyboard or the on-screen scrollbar buttons (arrows and handle), based on the size of the page. mode: Controls how the ScrollView allows the user to scroll the contents. 24f1 and I can’t get my Scroll View to look and act the way I want it to: I instantiate buttons (could be 0 or even 50+) and add them to the Content at runtime. Method used so far: Unity UI scroll view object, with text panel as a child. unity3d. Unity Editor contains four types of search fields: In the UI Toolkit The effect I want to achieve is to have a scrollable screens (For mobile portrait screen), and each screen fits to the size of the parent scroll rect. You can specify the direction of the scroll bar movement, whether the horizontal or vertical scroll bars are visible, and control the speed of Sep 29, 2024 · 在 Unity 中,实现滚动视图通常会用到 Scroll View 预制件(Prefab),这个预制件包含了必要的组件来创建一个可以滚动的内容区域。你可以通过脚本来进一步定制滚动的行为,例如响应滚动事件、改变滚动速度等。Unity 的 ScrollRect 组件提供了一些回调函数,如 OnValueChanged,可以用来监听滚动位置的变化。 Oct 21, 2024 · The root GameObject has the Scroll Rect component. Everything works fine as long as I’m on a device with a similar resolution, but if I test the UI on a tablet everything adjusts except the scroll view. For bubbles, I have created an Image with Vertical Layout Group and Content Size Fitter components. 3. I’m looking to create a list of recipes for items basically. contentViewport. It works well, now I want to remove the vertical scroll bar. The viewport has a TMP_text object, and some buttons as children. Here it is: public RectTransform panel; //hold the Unity 在开发中,记录一些报错问题,以便后期遇到同样问题处理。 有时我们在开发中,一起使用 ScrollView ,LayoutGroup,ContentSizeFitter,对于简单的排布,一般会很好的自动更新适配,但是有时候复杂了时候未必很好的自动的调整,进行很好适配。ScrollView在可滚动区域中显示内容。 Unity5. If label is inside scroll view this will scroll to the end of it: scrollView. 老规矩,先介绍一下 Unity 的科普小知识:. However, the height Hi, I am creating an inventory, and I am using a ScrollRect to display the items. Hello everyone, I’m using Unity 2021. ireth92 ireth92. The Content has a Content Size Fitter, with its Vertical fit set to Preferred Size. nestedInteractionKind This is default Unity set up for a ScrollView game object. On the Content Size Fitter, set the “Vertical Fit” option to “Preferred Size”. The important elements in a scroll view are the viewport, the scrolling content, and optionally one or two scrollbars. layout. This child should have the ContentSizeFitter on it to adjust its size. verticalPageSize "Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。 @Lidanh. xin Unity UGUI 完整系列教程 (Chinar中文图解)Unity UGUI-Scroll View 组件本文提供全流程,中文翻译。 Chinar 的初衷是将一种简单的生活方式带给世人 使有限时间 具备无限可能 Chinar —— 心分享、心创新!助力快速掌握 Unity UGUI Scroll View组件的 Scroll View를 사용하다보면 스크롤이 끝까지 되지 않고, 돌아온다 거나 하는 현상이 일어나고는 한다. Any UI element that is a child of Viewport won’t be visible if its outside the Viewport rect transform. It takes precedence over the --unity-metrics-single_line-height USS variable. I achieved something very “Hidden” inside the docs ( http://docs. I’m using Unity 2021. Scroll views can have horizontal and vertical scrollbars. 4. VerticalLayoutGroup. 5k次。本文详细介绍了Unity UI中ScrollBar和ScrollView的使用方法及属性详解。包括ScrollBar的交互性、过渡、导航等属性,以及ScrollView中ScrollRect的内容显示区、水平垂直滑动等功能。还提供 ScrollView 在可滚动区域内显示其内容。当您向 ScrollView 添加内容时,内容将添加到 ScrollView 的内容容器 (#unity-content-container) 中。. horizontalScroller Horizontal scrollbar. The scroll bar only scrolls for the objects Jul 13, 2023 · Specifies whether the horizontal scroll bar is visible. Inside this Image, I have created a Text gameobject. 22f1. One of the content folders contains the grid background, and the other contains the inventory items. nestedInteractionKind ScrollView displays its content inside a scrollable area. verticalScrollbar to other styles but that just throws errors saying it cant find different Hello! I’m having problems with one scrollview. —> Content (Vertical Layout Group, child control size width/height and child force expand width/height + content size fitter with vertical fit preferred size) 5 Likes seth1gunter November 16, 2023, 5:06am The items’ default size will be the same as the prefab’s, if you use the built-in BaseParamsWithPrefab, so if you make sure the prefab always stays sized to 1/5 of the viewport, the items will naturally be sized so that exactly 5 of them will occupy the viewport, regardless of Everything works fine but I’m having issues with the displayed item still rendering when its clearly outside of the Viewport of the ScrollView. 3. scrolling speed can be adjusted by changing the page size property. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers. I have it set up fine, just the way I want it. Viewport: This is the visible area of the UI. This way, bubbles grow when the text grows. Note: - Changing the Size values of the "ScrollView" to smaller numbers or resizing the "Bug. scrollOffset = label. Horizontal USS class name of viewport elements in elements of this type. Added a bunch of images to the scrollview’s content, with layout element components with a min width equal to the scrollview’s width. F3RULLO14 April 4, 2017, unity_DAE4AF26674353E276C2 January 7, 2023, Hi, I’m using a scroll rect with a slider instead of a scrollbar, as I want the handle to stay a fixed size. ; Select your content object, go to the Inspector, click Add Component, and type “ScrollRect. dovx demjp cgh ppyxw pnnexgu tnxocf hpbyi sfew bexe vfs