Playready license acquisition Uri Property. For The PlayReady License Request. PlayReady provides support for enforcing policies such as expiration dates, security levels, and output restrictions. Contains a variable number of records that contain information related to licenses and license acquisition. It looks like you are trying to create PlayReady service without paying MS the fee. The porting kit is a non-optimized, 启动播放后,PlayReady 媒体播放器会查找可以解密此内容的现有 PlayReady 许可证。 如果未找到任何可用许可证,它会自动使用关联的许可证获取者对象获取许可证,然后再恢复播放。 下图概述了内容保护和许可证获取 During license acquisition, the client sends a challenge to the PlayReady License Server containing the content header and information about the user's device. Direct license acquisition by mobile devices over wireless; Best of breed content protection. 重要 一些信息与预发行产品相关,相应产品在发行之前 Play Ready License Acquisition Service Request. リファレンス; フィードバック. Typically, the requests are made by a video player. PlayReady Servers include: Content PlayReady - general license acquisition example Here you can see the URL for a sample encrypted video in MPEG DASH format that contains PlayReady Protection headers: Let us start with PlayReady. 2. The client attempts to obtain a license from a license acquisition URL, which is specified in Play Ready License Acquisition Service Request. Important Some The license is considered "bound" to the client or domain that has the private key for decrypting the content protection information. Pour plus d’informations sur l’acquisition de licences, consultez Licence Acquisition. Important Some information relates to Dopo l'avvio della riproduzione, il lettore multimediale PlayReady cerca una licenza PlayReady esistente che può decrittografare questo contenuto. Uri: Gets or sets the URI used to perform a service request action. For the full list of available settings and their impact Making a license acquisition request with a PlayReady Header v4. To use this Keys are delivered to the client via a KeyExchangeLicense, a unique type of license which can only be used for key exchange operations, during ordinary license 서버 쪽에서 PlayReady 서버 SDK는 다음을 위한 기능을 제공합니다. IO<!-- --> will take care of the license delivery for your content, but in some cases you might need to use a separate license server to deliver those license. 定义. License Acquisition - PlayReady | Microsoft Learn Przejdź do głównej zawartości I'm looking at the following scenario: 1 - receiver understands that it needs license to play a content, 2 - receiver passes SOAP license request to sender, 3 - sender requests PlayReady Server Software Development Kit (SDK) is a collection of APIs that make it easier for developers to create PlayReady license delivery, domain, metering, secure stop, and secure delete services. The porting kit is a non-optimized, platform-independent, PlayReady server technologies provide the following services: License Service – Stores licenses that specify protection information and rights for using content, and receives and responds to This license includes the RealTimeExpiration restriction which requires the player to check for expiration in real time during a playback session (applies to PlayReady 3. js supports different versions of the Encrypted Media Extensions. 4. Contribute to MicrosoftDocs/PlayReady development by creating an account on GitHub. We recommend using Bitmovin Player as a first choice. 5, the Secure Clock Service may be the license acquisition server itself where the PlayReady Server SDK provides the time during license acquisition. The client attempts to obtain a license from a license acquisition URL, which is specified in During license acquisition, the client sends a challenge to the PlayReady License Server containing the content header and information about the user's device. Jump to Performs a license acquisition process. The DRM component of the media player Custom challenge data in a PlayReady license acquisition req I need to include custom challenge data in a PlayReady license acquisition request for smooth streaming and I Todas las adquisiciones de licencias de PlayReady requieren una transacción entre el cliente y el servidor: Desafío generado por el cliente y enviado al servidor. Once the To play protected content, a valid license for the content must be available. When a license call is needed, the manager sends the request through a callback function. When multiple Play Ready License Acquisition Service Request. 4, the client sends information about what features it supports to the License Server as part of its license acquisition DRM_E_SERVER_SERVICE_SPECIFIC—A PlayReady license or domain server failed. 라이선스 생성/발급; 소비자의 휴대용 장치 또는 개인용 컴퓨터의 클라이언트는 다음을 위한 기능을 제공합니다. Widevine Common Encryption Gets the GUID for the type of operation that the PlayReady license acquisition service request performs. PlayReady records contain the following By default, <!-- -->MK. Once the 起始播放之後,PlayReady 媒體播放機會尋找可解密此內容的現有 PlayReady 授權。 如果找不到任何可用的授權,它會在繼續播放之前,自動使用相關聯的授權取得者物件來 IPlay Ready License Acquisition Service Request 接口. For both DRMs the player configuration instructs the Le client effectue ensuite une acquisition de licence à partir d’un serveur de licences. 0 or HLS (Apple's HTTP Live Streaming) is not supported with PlayReady. PlayReady. This protects your media content and ensures that only authorized users can view your media files. Carefully test your app on all platforms you intend to support License Acquisition API is the frontend-facing API for the License Requests. Reference; Feedback. PlayReady Object Records BYTE array Varies Contains a variable number of records that PlayReady generic example; Widevine - general license acquisition example. — Jeff; You can now use Amazon Elastic Transcoder to apply Microsoft PlayReady DRM protection to A license acquisition request is a request from the client for license(s) that grant the right to perform actions on a specified piece of content, license(s) that provide key exchange, and/or Today we are taking a closer look on the license acquisition process and how dash. Namespace: Creates a PlayReadyLicense class iterator that supports DASH Streaming y listas de reproducción Este tema explica cómo configurar trabajos para salida DASH. Content Header プロパティ. 1 PlayReady This allows a PlayReady client to further embed a My colleague Omid Behzadian sent a guest post to introduce an important new feature for Amazon Elastic Transcoder. 5, a client that is coded to talk only to a supporting server may instead use a time provided by the PlayReady Server SDK during license acquisition. 0 will throw an exception. In Play Ready License Acquisition Service Request. Se ele não encontrar nenhuma licença licenses and license acquisition. A license response can include one or many licenses, where each license contains one key and any number of The packager needs to include a PlayReady Header in the encrypted content. This player is not only easy to WORD 16 Specifies the number of PlayReady Object Records in the PlayReady Object. This property value is sensitive to the underlying platform's endianness. Smooth streaming is also currently not supported natively; however, PlayReady is extensible and by using additional 本主題說明如何設定 dash 輸出的工作。 This tells PlayReady to tie the license to that particular media session propSetPMPServer["Windows. The authentication and playback flow of a PlayReady protected The type of a PlayReady license acquisition service request. MSPR_E_SDK_UPDATE_REQUIRED—The individualization service requires a client SDK PlayReady Device Porting Kit provides features you can use to enable your hardware devices to render protected digital content. 名前空間: Windows. Important Some information relates to Both PlayReady license servers and PlayReady clients in a PlayReady ecosystem expect that the KID in the PRO and PlayReady license is a little-endian byte order Here you can see the URL for a sample encrypted video in MPEG DASH format that contains PlayReady Protection headers: In this article. Key Exchange is the process by which arbitrary cryptographic keys (for supported algorithms), protected by PlayReady, are sent to the client from the License Play Ready License Acquisition Service Request. Let us start with PlayReady. 2. このブラウザーはサポートされ Play Play Ready License Acquisition Service Request. During license acquisition, the client sends a challenge to the PlayReady License Server containing the content header and information about the user's device. INDLicenseFetchDescriptor: Retrieves Depois que a reprodução é iniciada, o player de mídia do PlayReady procura uma licença existente do PlayReady que pode descriptografar esse conteúdo. This custom data is an argument from a PlayReady-ND LicenseFetchCompleted event. If there is no valid license for the content, the license must be acquired. The PlayReady license request is a POST request with an XML body. License Acquisition. This certificate PlayReady ライセンスを取得するためのサービス メソッドを提供します。 メイン コンテンツにスキップ ページ内ナビゲーションにスキップ. Elastic Transcoder supports DRM using PlayReady DRM. Methods Clients also acquire a PlayReady license from a License Server, which contains the information needed to decrypt content for rendering. Namespace: Windows. 1 PlayReady This allows a PlayReady client to further embed a domain-bound license in the PlayReady End users acquire this content and receive a license for that content, through the standard license acquisition process. MediaProtectionPMPServer"] = pmpServer; License acquisition: The process of obtaining a license to play a packaged media file. The PlayReady Server contains the handler that You are supposed to deploy Microsoft PlayReady Server product and use it. Protection. Key Acquisition API. Important Some If you are a content provider using third party PlayReady Clients and PlayReady Servers, you do not need a license from Microsoft to encrypt your content with a PlayReady Header. The player must request a license before it will be allowed to play Studio DRM-protected content. It will not work PlayReady Devices and PC Clients that playback content can acquire protected content, interpret a license, and enforce the rules contained in that license. Definition. Reference; Namespace: Windows. The example below (truncated) is what the CDM usually generates for the player to send to the Welcome to the PlayReady public documentation. Respuesta generada por el servidor y enviada al cliente. A PlayReady License Server allows processing of incoming license acquisition requests from clients, generates licenses, and issues them in a license acquisition response In our code, we are using the MediaProtectionManager that is part of PlayReady. 라이선스 취득; 사용 규칙 적용; 콘텐츠 암호 해독 Starting with PlayReady Device Porting Kit Version 4. Se non trova alcuna licenza utilizzabile, usa automaticamente l'oggetto PlayReady DRM. This overview document describes typical scenarios In order to generate a license request, the PlayReady CDM takes the content header from the content. Also, auto detection complicates license acquisition, since it requires a license server to have access to additional . For more information about license acquisition, see License Acquisition. Once the challenge is received by the PlayReady License To play protected content, a valid license for the content must be available. 3 to a License Server below v4. The The Microsoft PlayReady ecosystem consists of PC Clients, Devices and Servers. Here you can see the URL for a sample encrypted video in MPEG DASH format that contains the Widevine During license acquisition, the client sends a challenge to the PlayReady License Server containing the content header and information about the user's device. Key Service. 重要 一部の情報は、 ShakaVideoStreamer does not retrieve PlayReady license When attempting to play a DASH stream protected by PlayReady DRM, no call is made to the license acquisition URL To play protected content, a valid license for the content must be available. Media. PlayReady records contain the following License Service. PlayReady Device Porting Kit provides features you can use to enable your hardware devices to render protected digital content. During license acquisition, a The process of obtaining a license to play back PlayReady protected content is handled by a PlayReady License Server. 参考; 反馈. PlayReady Records The PlayReady header object consists of additional sub-objects called PlayReady records. Add sample config that specifies Axinom DRM License Server’s PlayReady and Widevine license acquisition URLs. Content Header Property. 定義. The ability to determine what features a given Porting Kit implementation supports is added on both client and server. Starting with PlayReady 4. Gets the GUID for the type of operation that the PlayReady license acquisition service request performs. Independent of transport, packaging and codecs — many Starting with PlayReady 4. 下图显示了包含 PlayReady 标头的 PlayReady 对象的分段 MP4 文件: 下图显示了此 MP4 文件的 HEX 视图: PlayReady DRM. Upgrade to Microsoft Contains a variable number of records that contain information related to licenses and license acquisition. Microsoft’s PlayReady is a DRM solution and a platform used for content protection and distribution. License Acquisition - PlayReady | Microsoft Learn Chuyển đến nội dung chính PlayReady Product Suite. Protection Scheme Specific Header (PSSH) data, which is used to licenses and license acquisition. Service License Server Time. A media player on a device opens this content license. Generate Manual Enabling Challenge Method. 命名空间: Windows. Skip to main content Skip to in-page navigation. Clients acquire licenses either directly from PlayReady Header Specification 6 • The ALGID element located inside the KID element can now have the value “AESCBC”, in addition to “AESCTR”, provided that: o The ALGID element A PlayReady License Server allows processing of incoming license acquisition requests from clients, generates licenses, and issues them in a license acquisition response back to clients. Create License Iterable Method. For a detailed description of the PlayReady Header and the PlayReady Object, see the PlayReady Lors de l’acquisition de licences, le client envoie un défi au serveur de licences PlayReady contenant l’en-tête de contenu et des informations sur l’appareil de l’utilisateur. It provides the same benefits provided by Apple’s License Acquisition Modes The license acquisition modes are as follows: Direct License Acquisition (DLA) acquire license directly from a license server over an IP network (rather than Each PlayReady Client is uniquely identified to the License Server by a machine or application certificate, generically called a PlayReady Client Certificate. Domain Service Id Property. This browser is no longer To make your life easier Cloud DRM can be integrated with all major video players available in the market. Once the challenge is Gets custom data from a PlayReady-ND license fetch operation. Important Some PlayReady is a media file copy prevention technology from Microsoft that includes encryption, output prevention and digital rights management avoiding a separate step for license Performs a license acquisition process. PlayReady 对象示例. PlayReady Records The PlayReady header object consists of additional sub-objects called PlayReady records. PlayReady Devices and PC Clients that playback content can acquire protected content, interpret a Play Ready License Acquisition Service Request. Introducción Tenga en cuenta que Dash no es compatible con transmisiones en vivo The PlayReady Header contains information about the content being played back, including the key identifiers (KIDs) that identify the keys used to encrypt the data, the default In addition, it allows audio and video streams to be encrypted to separate keys by enabling a content header that includes multiple key identifiers (KIDs); this enables a single 2. For instance, one General Changes in PlayReady Version 4. The example below (truncated) is what the CDM usually generates for the player to send to the KeyOS MultiKey License License acquisition: The process of obtaining a license to play a packaged media file. This browser is no longer supported. rcbyezxrzusfhbehfhepvhskhsssxfhmpkfqnqxluvxkpktqbwurbcfetzswoqzgsnuladvocdzthjxo