Maya xgen not working. Each suggestion will be aprreciated.
Maya xgen not working. Graphics card Driver is out of date.
Maya xgen not working It seems that sometimes the primitives are not cooked unless I go manually throughout the description menu and refreshing them one by one. Hi, I'm having an issue with the clump modifier of the xgen's interactive groom. If it doesn't, after doing step 3, hide the visibility of the primitives, do Step 4, and enable the visibility again. Xgen hair are visible in Maya viewport but when I render in Arnold some descriptions aren’t visible. I can say it takes way too long as simply changing the original generator multiplier hello! I created a plane, added some divisions with connect tool, and then xgen however, it doesn't work quite as expected: the hair doesn't tilt correctly and even grooming the splines manually didn't help out. I havent found anything on this with a proper solutions or guidance. You can then start moving your shelves or anything you want to keep to the new preferences folder one by one and checking to verify it's not the Xgen to poly and export by mirekm in forum Maya Modeling replies 0 on 27-08-2020 Warning: Face X has coincident guides by Lazarus102 in forum Maya Basics & Newbie Lounge replies 1 on 22-05-2020 XGen not working anymore. 0 Likes Link copied. I have also tried creating a new file,project, and reseting my prefs but it still is generating. 6. It should work and display the primitives again. Reply reply   I was working on grooming of my character and yesterday I opened it to continue the work as usual but xgen groom was misssing in my scene. It's not about the hardware in your rig, but the software in your heart! Join us in celebrating and promoting tech, knowledge, and the best gaming, study, and work platform there exists. I tried uninstalling and installing Maya; Update; I tried to disable and enable the plug-in. as soon as I click Create, I get very thin black hairs in the viewport, instead of Hello, I have create guide curves but Xgen wont populate the preview (both in viewport and in render). I've added some screen shots. Maya 2015 XGen doesn't open brush settings Dynamics & Special Effects. Support ticket has been updated. Мы хотели бы показать здесь описание, но сайт, который вы просматриваете, этого не позволяет. I can get XGen to reference properly if the geometry that the description is on is not being Мы хотели бы показать здесь описание, но сайт, который вы просматриваете, этого не позволяет. Everything else in the groom seems to be ok. Xgen not rendering Anonymous. The wires appear all over my head mesh. A common issue is that your scene may have too many primitives and that slows down the Maya viewport performance. When I add a "clump" modifier, the tips of hairs from different regions come together to a point. If that's how it works though, that's how it works. Of course the output window does not provide sufficient information so I looked around and found a few fixes such as deleting pref’s, restore to normal, uninstall/repair. by MilkyJoe in forum Maya Technical Issues replies 0 on 08-02-2017 Having problems using hair system by Valkyrian in forum This is not an official translation and may contain errors and inaccurate translations. However, to save myself from having to re-groom the fox in Xgen I wanted to import the splines created from hair and fur modifier Hey there! I've had a few grooms now where the CV count of the hair won't change. That little curve is not in my scene now. 11 REPLIES 11. Autodesk does not warrant, either expressly or implied, the accuracy, reliability or completeness of the information translated by the machine translation service and will not be liable for damages or losses caused by the trust placed in the translation service. My guides are in fine but nothing happens when I click update xgen preview. Also this was a test scene freshly made with a simple xgen setup made in 2025 to avoid legacy Xgen length does not follow the guides! XGen I made the right upper eyelashes, the length is what I want. I know it's been a while but the solution you have'mentioned is not working for me. I've been trying to find XGen not working anymore. All I keep getting is - # Err Neither work. Help with Xgen Guides not showing Hello, im grooming a character with groomable splines and when I go into the Grooming tab and enable the visibility no guides are showing up. Note: You can also create a description with groomable splines, but these are not the same as interactive groom splines Groom and shape the hair: Control the density of hairs; XGen interactive grooming tools; Work with sculpt layers; Hello everybody, So I did some work in 3DS Max a while back and I used Hair and Fur Modifier with Vray to do some renders of a Fox I made. xgen file and description files by exporting them from the menu, in case anything would crash and disappear again. In this state, the Maya files are saved, Xgen to poly and export by mirekm in forum Maya Modeling replies 0 on 27-08-2020 Warning: Face X has coincident guides by Lazarus102 in forum Maya Basics & Newbie Lounge replies 1 on 22-05-2020 XGen not working anymore. Hello all! I am having a hard time creating a density mask for my hair in XGen. I also added more CVs. I can see the render view of them just fine, but cannot see the This message appears when you use an XGen file that needs to bind to data in the xgeom file but the geometry is missing. disable NIVIDIA graphic card and re-open the software 2. It's like some segments are being deleted. I first thought it was a display issue, but it render wrong as well: it just delete the hair that are broken on the viewport (see 2nd attached picture). 9. So while everything was going smoothly, the next time I restarted Maya, the XGen Ui was just not working, it is saying I need to make new collection/descriptions while everything is still all Oh quick tip about the region maps. I hope you guys could help me somehow. If we can't figure it out I'll have to start from scratch. When I apply it, the hair are broken as you can see on the first attached image. New comments cannot be posted. It looks like all the vertex are moving and not the geometry. Hi All (Michael), I have been involved with XGen for a few weeks now and have my main characters rigged with hair. Xgen not rendering. xgen) and then reopen your scene again. This usually fixes it 🤞. by MilkyJoe in forum Maya Technical Issues replies 0 on 08-02-2017 Having problems using hair system by Valkyrian in forum XGen is available as a Tab in my Shelf, but not in the Generate menu of the Modeling Tab. Hello good people, I'm having an annoying issue with region map painting in Xgen. ) This is how I made the blend shapes: 1. I can import one of the older . if i create the plane with subdiv automatically, xgen behaves fine. I think I got confused and my query doesn't have anything to do with "filter backfacing", but has to do with symmetry working not as expected. XGen Locked post. However xgen is visible in outliner. I don't know if this is usual or not, but I only had the . Howdy, I was wondering if anyone had an idea on how to stop Clump modifiers from affecting stray hairs in XGen. The Hi dear all, I am new to Xgen. I was doing some grooming and everything was working fine. But instead of reimporting palettes in the file, you could add corresponding xgen file name in a mentioned attribute (eg: mayaSceneName__collectionName. You'll have to either paint a density map (either in Maya or somewhere else and import as a texture). 5). I can't figure out what the problem is, because sometimes, in others scenes, it does work and then it's all fine, but when it doesn't, it gets annoying. mb", getting stuck somewhere in the 90% region before finally rendering. Click a flair to sort by topic and find a wealth of information regarding the content you're looking for. The eyelashes are an XGen description, and work fine and the eyelashes are interactive grooms, right and left. for example deleted a description or something along those lines. This seems to be a bug. Using Maya 2022. I am working on a piece and added some xgen grass. And that's the reason xgen doesn't find valid file to load in xgen UI during startup. Q&A. It was working fine a week ago, so I'm not sure whats changed but I have tried resetting XGen preferences and re-installing maya itself but nothing seems to be working. I have tried few suggestions from friends: 1. Instead, there's a pink x over each face and when I try to update Xgen preview I'm getting message: // Error: line 1: XGen: Searched path includes:. the transforms were frozen and the history was deleted cheers. Share Sort by: Best. No idea how to fix it now also, I'm not new to Maya, but a complete newbie in xGen. Any suggestions would be great. I am doing the second step, of creating secondary (dynamic) motion of the hair for closeups on the character's face when they look left and right. I'm sure there must be something causing it, but I can't put my finger on it Xgen needs you to define the region where hairs are spawned. I am using Maya 2018 Currently using Maya 2018 with vray 3. I created one of the eyelashes, then did another one- selecting the faces of the geometry and then hitting the "create hair ;and fur" button. This does show that arnold and lic etc. (I turn on the local Rotation Axes on and it dose not move. XGen not working anymore. Xgen guides won't move with the add or move guides tool Hello everybody, So I did some work in 3DS Max a while back and I used Hair and Fur Modifier with Vray to do some renders of a Fox I made. Graphics card Driver is out of date. Hi, i'm using Maya 2018 because i wanted to add hair with XGEN interactive groom to an old project. Xgen not rendering with arnold? Question Tried to render xgen with Arnold but it's not showing up in the rendering port does anyone have any There’s a standard hair shader under Arnold shaders that usually works pretty well. Before do the guides transformations, after created the guides go to channel box and lock rotateX,Y,Z and do the Move Guides in xgGuide. I have used it before with no issues and I have seen this topic on the boards but none of the solutions work for me. Participant in reply to Anonymous 07-22-2016 06:57 AM. It doesn't happen every time, so I can't quite figure out what I've done to lock up this attribute. I've even tried adding a mask, so only the top of the head should be affected, but it doesn't do anything But If I try to apply a texture by the hair attributes node I doesn’t fit the hair, but technically the texture is working on the hair, just not the way it should be, so It seems the grooming has Uvs The other thing is when I try to export the hair with density maps from maya xgen, on UE seems not working and it shows hair where isn’t Actually there is not a lot about XGen on the internet so far. Looking for the silver bullet as this is a show stopper. . Share your knowledge, ask questions, and explore popular Maya topics. This guide was created using the "Introduction to XGen" from Creature Garage!It is extremely important to always remember to set the maya project before starting any XGen process, to always set the project before continuing with XGen work, this due to many files being created and set within the maya project. It gives me the error: Cannot find procedure: "XgCreateDescription" Xgen Interactive Groom splines not displaying / working correctly - Maya 2019 I have an issue where I'll select some faces on a mesh and create interactive groom splines. When I hit the preview current description I get the calculation window but nothings happens. Mark as New; Bookmark; Subscribe; Mute; Subscribe to RSS Feed; Permalink; Welcome to Autodesk’s Maya Forums. However, I'm facing an issue where the XGEN hair is not rendering in those Мы хотели бы показать здесь описание, но сайт, который вы просматриваете, этого не позволяет. I can type in a new value, and hit rebuild, and it thinks for a moment, and then goes back to the original CV setting. xgen file. I used guides to curves to duplicate it to the left upper eyelashs, then used curves to guides, but it didn't work! After 2 weeks of HARD WORK!! Finally done!! Made using Maya, Substance painter and Blender. To invert the direction of the Mirror Tool, it appears to me, Hi, Let me start by say that I'm pretty noob at Xgen. I have managed to determine that the issue is something to do with the model itself as I am able to create a density mask for an XGen groom on a sphere in the same project We would like to show you a description here but the site won’t allow us. Hello, I'm trying to make Xgen groomable splines hair for my character, but when I create collection, it doesn't generate any primitives. xgc file and the paintmaps saved. Broken or corrupted installation. I've tried to reimport collection but it's saying "import operation is failed". Asking for help. I've tried playing around with the other settings as well. Initially I thought the problem is with pen pressure and falloff brushes, but after redoing the eyebrow map the result is the same - the particles don't follow the map, esp in the bridge area. The scatter works fine with my custom geometry but when I go to generator attributes > mask > create map the paint tool just doesn't want to paint. I saved the scene and closed maya. Since I last posted I tried resetting Maya to default preferences as that was one of the last suggested things I could find online, which unfortunately didn't fix the issue. From memory a bit of playing around I am having issues with Xgen suddenly and not sure why. This can be caused by unlocking the XGen container and rendering. Except a warning (my guides are stored in a single object, so they all share the same name, but get identified right in the description), everything is fine. 77K subscribers in the Maya community. I am having an issue where the viewport wont preview my xgen primitives. SimplyMaya. Unlike XGen Hair there are no specified/hardcoded names for such parameters - colors and floats with any name can be used with VRay User Color and VRay User Scalar and can be plugged to anything. This was actually working a couple weeks When you set the Primitive color to anything other than "pure black" you xgen will use the assigned material only if "display width" is enabled. You said you were working on a rattlesnake? I'm curious as to why you would use xGen to color it as opposed to texturing it and/or using MASH to make the effect. I creating new description, add new guide, but hair not generating by some reason Since I last posted I tried resetting Maya to default preferences as that was one of the last suggested things I could find online, which unfortunately didn't fix the issue. Basic noise modifier applied - no mask Noise applied directly in the mask attribute Remapped Been working on an furred character for awhile now. The mesh will subdivide properly in all of those apps Hey everyone! I'm working on rendering a scene with Xgen, and I want to render out the different lights into separate AOVs. is in order. Thanks in advance! Welcome to the Autodesk Maya Subreddit. It seems that it only works correctly when the mesh area that is being painted on Hi I was rendering some hair through Xgen and Arnold and everything was working fine until I think it was after I resized the plane that the roots were attached to, which seemed to have caused this error: // Error: XGen: Clumping guide ID larger than number in xuv file (pPlane2): 172(guide ID) 0(xuv file size) - To access the scene files please visit: https://www. 0 should be enough. In fact, in the comments of that YouTube video the OP mentions using MASH. Controversial. I followed the tutorial and stuck in painting the density mask. Isn't the point of guide hairs though to say "Make hair around this area". I'm using xGen Interactive Groom. Welcome to Autodesk’s Maya Forums. We share and discuss topics regarding the world's leading 3D-modeling software. I can't see my black&white map or red&green. This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop. One shows Hi, Let me start by say that I'm pretty noob at Xgen. I am working with the Student Version of Maya 2015 (Service Pack 5) and my renderer is mental ray. I open the scene this morning and I turn on visibility on the guid Xgen Tube Shade does not work Hey guys, I have a problem with my Xgen preview: I cannot really make it so it shows the hairs as tubes but instead they are previewed as planes. I have had this issue and the primitives were being generated, just not being rendered by the viewport. 3 Forgive me if this is an easy question. I am using a Mac Book Pro OS X (Version 10. And nothing online seems to give good clear answers on this. The issue I'm running into is that clumping seems to be applied after XGen calculates the length of the hairs, so that the long When I try to change my density, region and all the other maps, xgen displays an orange border around my mesh and pink points. 5. brentmc. geez Autodesk. Looks like your active camera frustum is clipping the scalp so that XGen I've been using Maya for a few years now, but suddenly when I use xgen, I cannot preview my splines at all. Does anyone know what could be going wrong? Ive attached a picture of the guide preview to show that i I tried to find solutions to my problem, however, none of the solutions I found worked. I have already done the grooming, actually happy enough with it. I' am using the latest version I'm able to get the cut and comb brushes "working"(bout as good as they ever will in in Maya: Xgen). I have managed to determine that the issue is something to do with the And that's the reason xgen doesn't find valid file to load in xgen UI during startup. Further your pdf for Maya 2020 is old (it says August 2020 but appears older) as it doesn't show any support for 3070s etc. But before we focus on the xGen problem, I think I can help you with your project. Also, Im able to get xgen to work for other, older projects. EDIT: I started on the eyebrows since i couldnt get the coat mesh to work and the eye brows are working so I tried bringing the coat into the file with the eyebrow and it still wont work and caused the eye brow to stop generating as well. com/posts/source-files-for-54456039?utm_medium=clipboard_copy&utm_source=copy_to_clipboard&utm_ When using the operator stack and selecting a guide operator, such as Edit Guides, the edited guides are not visible inside the viewport. Unsupported Operating System (automatic Windows updates, or automatic OSX updates). I have created a ground plane to scatter grass, and I wish to create a mask so that I can paint where the grass should go. How can I bring it back/load it? Also trying to use the create description icon from the shelf does not work. da. One shows the hair Only after spending a few hours googling and trying every possible solution to fix the xgen issue I created the folder maya wanted. Xgen not reading masks . Hello guys, I'm trying to reduce the density around eyes and mouth/nose/ears painting the density mask but it doesn't work. Hi @Anonymous . I currently have an expression in the Length attribute that multiplies the hair length by a certain factor so that stray hairs grow longer. Many thanks to you both, anyway ! Report. The MEL script just imports the archived geometry and puts it at i am sure this issue happens with a xgen conflict in the maya projekt or namespaces. My model has a proper set of UV's with no overlapping or out of bounds vertices, I have assigned a Lambert Material, and even tried resetting the tool settings to no avail. This happens I'm at an utter loss right now working with xgen. I've added some screen shots. Now Xgen works fine. To get the hair following guides: in preview/output, diminish percentage to get few hair folicules, this help you to correct the guides. Heya, guys. Here we will get rid of the tori archive and make each cookie Hi @LabyrinthFire . In the XGen Preview/Output tab, you will be able to decrease the Percent attribute in the Preview Settings section. All I keep getting is - # Err If you are working on a scene that contains Xgen hair that was created by placing and shaping guides, and you do a “delete all by type->history,” it causes the guides to become disassociated with the mesh they were originally created oneven if you have not modified the guides from a previously saved file. Mark as New; Bookmark; Subscribe; Mute; Subscribe to RSS Feed; Permalink; Welcome to the Autodesk Maya Subreddit. I already tried to assign Lamber, doesn't work. xgen files from the Getting Started menu, or, if I copy one of these files and rename it in the same format as my latest scene then it will open with the scene and this collection will work and is recognized. I think my scene is properly iluminated but when i hit "render" with arnold gpu, all hair is rendered white. Training & Courses Free Tutorials Community I am working with the Student Version of Maya 2015 SP5 on a Mac Book Pro OS X Version 10. Subscribe to RSS Feed; Mark Topic as New; Mark Topic as Read; Float this Topic for Current User; Bookmark; Subscribe; Mute; I can't get this to work. Proxy/ Welcome to the Autodesk Maya Subreddit. So it just started out of no where? Is it only happening in traditional Xgen or is it happening in IGS now as well? While it was working, it may still be worth checking your GPU drivers but you could also try unloading the Vray plugins and then re enable them to see if that changes anything. I'm not sure what to do now. If anyone knows a solution to this Try turning off "Only primitives in the View" On the preview/output tab. I was working as usual, but the preview didn't work, so when I check the outliner, I can't see anything. I've checked settings In the output panel, primitive shader settings and tick everything. Thing is, it just won't do it. So I have placed a Welcome to the Autodesk Maya Subreddit. I was recently working on your tutorial “creating a pegasus using xgen” on digital tutors and ran into a few problems. What is frustrating is that actually happens randomly and more often if the description is not visible in the description menu. I applied them and when I move bar in the blend Shape window, the head moves down. I used guides to curves to duplicate it to the left upper eyelashs, then After 2 weeks of HARD WORK!! Finally done!! Made using Maya, Substance painter and Blender. Did the suggestion that @faline. Have the hair lag Hi everyone, To start I'm currently using Maya 2016 and I'm having an issue with getting XGen to reference into another Maya scene. Open comment sort options. could you post the scene for me to take a look at? Maya does not load or may hang or crash with or without a splash screen and CER. So, I'm using the light group RGBA method. Unsupported Graphics Card. The two guides towards to the right side of this picture is the the guides needs to Maya crashes and my project of xgen is not working anymore it doesn't show the hair anymore in the viewport even when I try to render with Arnold it freeze completely. Hey guys,I am a student and having troubles to open the file which I have been working on for a week. Sometimes they come together from the opposite sides of the scalp base geometry that I'm using. I was testing it on a dog character and found a wall that seems that I can jump by myself. I really want to finish this project and continue using XGen. New. I have set the project and UV'ed my mesh but it isntr generating. [Help] xGen Hair density is not working. Software is not up to date. Share your knowledge, ask questions, "Update the Xgen preview" not working. XGen Troubleshooting and FAQs. Frequently Asked Questions about XGen; Parent topic: XGen Geometry Instancer XGen Geometry Instancer I've had this issue where sometimes a whole hair system doesn't load in, or doesn't update as I've been working on it. Second solution if that not to work out. ###. Well, I'm working in Maya 2018 now because I want to start rigging and animating the fox. So, I need to create couple last descriptions for individual strands and flyaways, but on that stage XGen decides he will not work anymore. Have the hair lag XGen expects the curve UV's to be 0 at the base and 1 at the tip and if this is reversed, the animwires could not work properly. But even if I max the size of the density brush, it doesn't register at all. Old. Best. Xgen needs you to define the region where hairs are spawned. Not applicable 05 -29 So I tried just turning off the solid angle plugin in the maya scene but when I do that I get this message about lol, why is this always the answer with Autodesk? no wonder people are running to blender. change the display setting from openGL to directX 3. I assigned lambert 1 material to my UV-unwrapped scalp mesh and created density mask, but the 3D paint tool will not pop out in when this happens try going into wireframe mode to see if the primitives are there, just not visible. and when i hit the button for update the viewport it takes 10 minutes like this and it doesn't show anything. Duplicate the original. Hey guys,I´m having an annoying issue trying to render an animation using Xgen. Be sure you do not have anything hidden, for example if you have your palette So I'm trying to learn how to add grass through XGen, but the "Create New Description" does absolutely nothing, even when I have a selected face that I want to create the grass on. I could not get it to do anything and it turned out that in my case the mask was set to 0. I set my project and when I make collection, it shows up in xgen folder. When I reference that character into another scene, the XGEN collection is in my outliner, but nothing in the viewport, and nothing in the render. Everything worked fine until I tried to duplicate the left wing I'm working on my first XGen project, creating eyebrows and eyelashes for a face I sculpted. and working in Maya 2016. The XGen patch, derived from the bound faces/geometry and any density maps are the basis of the hair generation. Please help, this is quite urgent. Maya does not load or may hang or crash with or without a splash screen and CER. by MilkyJoe in forum Maya Technical Issues replies 0 on 08-02-2017 PLEASE help!! Make Live tool suddenly not working! by archstu in forum Maya Basics & Newbie Lounge replies 0 on 31-03-2009 working units feature or bug? by ctbram in forum Maya Basics & Newbie Lounge replies 2 on 23-05-2006 Suddenly, Hello community! I'd really appreciate some help on this one as I've been stuck for more days that I can afford on this project. Speaking about Xgen, is the only solution to getting xgen not-crashing when using centimetre units really to scale the whole mesh down, apply the xgen, and scale it back up? Because doing so seams to introduce it's own weird bugs and issues, and considering 1 Maya Unit = 1 cm is the default option in Maya in the first place, it seams weird that Xgen doesn't work on that scale Hi,I've been trying to apply some noise to my groom and remap this noise so it would affect only a certain amount of hair. I can rotate the Gizmo to get the desired angle of reflection, but it is less functional than the 2018 version. 3d Paint Tool will not Render by twelfthandhide in forum Maya Materials & Textures replies 0 on 15-12-2011 Are 3d Paint Programs worth the money? by diamondx in forum Maya Materials & Textures replies 1 on 28-12-2004 Maya's 3d paint feature by diamondx in forum Maya Basics & Newbie Lounge replies 0 on 16-12-2004 Paint fur tool vs. As the screenshot shows: Xgen mirror result is incorrect. Frequently Asked Questions about XGen; Parent topic: XGen Geometry Instancer XGen Geometry Instancer Hello! I have an issue with xgen. For some reason, the xgen files stopped saving when I save my scene. I didn't change names or moved folders of xgen. Its been working fine but today when I opened up Hello! I was wondering if someone knows the solution for this. Hi, Not my first time using xGen in maya, However after updating to 2025 batch rendering fails with xGen The same file will successfully render using "render sequence" but that is not an option moving forward. Maya Technical Issues. I managed to get things working in Maya with XGen : importing the face, and the guides, then creatin a Description and a Collection for the face, and using the curves as guides. None of them worked so I thought it was an issue with my GPU so I updated Mesh cleaners in modo, max and maya have found no odd issues with the mesh - no co-incident points or faces, no non-manifold geometry, no 2-point polygons or n-gons - nothing weird. I've added a note for our developers, you can quote VMAYA-9148 in the future to get updates on our progress (this is our internal issue ID). But, it will not save. 5 Redshift latest version Hi, regardless of project or scene, I can create X-Gen Guides, but I cant select them with Dragging in order to isolate a selection. Topics in this section. However, to save myself from having to re-groom the fox in Xgen I wanted to import the splines ;created from hair and fur modifier in Max Archive instances can be shaded uniquely through the use of Custom Shader Parameters. r Members Online • purple-lips . silva provided work for you? So I tried just turning off the solid angle plugin in the maya scene but when I do that I get this message about needing to install xcode and then maya force Hi @LabyrinthFire . I'm new to xgen and cant get the Preview groom option to work. I have created a ground plane to scatter grass, and I Not in my experience, just rename your preferences folder (so maya creates a new one on start-up) this fixes any weirdness maya starts doing, it's usually because something in preferences got borked. Reply. I can get XGen to reference properly if the geometry that the description is on is not being Speaking about Xgen, is the only solution to getting xgen not-crashing when using centimetre units really to scale the whole mesh down, apply the xgen, and scale it back up? Because doing so seams to introduce it's own weird bugs and issues, and considering 1 Maya Unit = 1 cm is the default option in Maya in the first place, it seams weird that Maya Forum > XGen - Linear Wire; Options. try Y instead I guess, and the one that matters is the one used by Maya. XGen Hi, I'm at an utter loss right now working with xgen. Maya Forum > Xgen: Preview not generating Maya Community > Maya Forum > [XGen] Paint region/density maps not working properly; Maya. Was getting some mixed results. SOLVED Back to Maya Category. If I select the same face and use the XGen "Create hair and fur" tool, It lets me create the grass, but the options to edit the grass are way more limited and spread out, which is why I Hi, everyone I got a issue of Xgen mirror when i use maya 2020. Nothing too fancy. You just have to love PCs. Any ideas? We will be working using XGen for Maya. Report. When I run a single frame render in Arnold viewport, the grass appears the way it should but when I run a batch render the grass is not showing up Go to Maya r/Maya. Reverse the curve direction and re-attach. See video below. I’ve checked the shaders. Issues it just happened 5 mins ago and happened on my last model too. Now I manually update an . After I posted this I started playing with painting maps. your object isn´t symmetric along the x axis so for sure that will not work. Hi there, I'm using maya 2016 and when I have saved my maya scene file for the first few saves the xgen files have been saving underneath the mb files, the last couple saves haven't been so successful the xgen files show up in the outliner but not in the xgen editor or viewport, I've tried expo Xgen length does not follow the guides! XGen I made the right upper eyelashes, the length is what I want. by MilkyJoe in forum Maya Technical Issues replies 0 on 08-02-2017 Having problems using hair system by Valkyrian in forum After installing the recent upgrade, it seems to me that the Mirror Tool is not working properly. patreon. I'm using Maya 2022. And it makes working with XGen a nightmare as at least half the tools are no longer supported. Each suggestion will be aprreciated. First step of hair animation - rigidly following the character's motion - works well. Cause The most likely cause for this is the selected guides operator having its own transform node in Maya and this transform node being hidden in Hello, In need of some assistance. I'm not sure either of these relates to us. Attribute editor by I've run into it again and again over the past couple years. When I apply the default noise in the mask attribute it seems to work fine, but then when I trying to implement a Remap it stops working. The third thing is more of a note, that my maya never saved a . I'm trying to learn to use xGen to create hair. ichigo_yagami. Blend Shape Not working right I'm blend Shape is not working right. If you change the render density multiplier to anything other than 1 (including values below 1) Maya will take an abnormally long amount of time "Writing xgen_render_override. Best Only after spending a few hours googling and trying every possible solution to fix the xgen issue I created the folder maya wanted. I made small guides where I want it smaller and no guides where I don't want to have it (nose) but I don't know if I'm doing something wrong because nothing is really different in xGen preview This was actually working a couple weeks ago, and now it is suddenly not working. Whenever I paint on my model that I have assigned the mask to, the brush paints on a completely different area. Only thing I do see are pink "x's" on the faces of my geo. Light linking doesn't work when the xgen hair is cached to a vrscene file. I can say it takes way too long as simply changing the original generator multiplier You don't necessarily need a PC to be a member of the PCMR. If it doesn't work uninstall and reinstall. Community Forums; Maya Forum Actually I think mask does not work Even when I don't use it, the fur keeps the same. Xgen to poly and export by mirekm in forum Maya Modeling replies 0 on 27-08-2020 Warning: Face X has coincident guides by Lazarus102 in forum Maya Basics & Newbie Lounge replies 1 on 22-05-2020 XGen not working anymore. Multiple factors can cause this behavior: Corrupted Preferences. Seems like it should know if I put a guide hair in position X I don't want hair 3 inches away. If that doesn't work, this user had a similar issue and for them the solution was to delete your settings/preferences. p. No idea, but one suggestion; try deleting and moving stuff around, re-rendering, then undoing Latest AUTOMATIC1111 and latest Dreambooth - training works (no errors at least) but the model files it creates don't work at all and trying to generate images using the new models ends up with a 'NansException' error. custodio. I Maya Community > Maya Forum > XGen interactive groom using symmetry does not affect areas not facing camera; Here is a link to the description of the Filter Back Faces setting in the Maya 2017 Help: but has to do with symmetry working not as Forgive me if this is an easy question. When I switch between the +/- direction options, nothing actually happens to the mesh or the Gizmo. We share and discuss topics regarding the world's leading 3D software. xgen preview doesn't work and all items disappear from outliner at the same time. Top. I am having issues with Xgen suddenly and not sure why. The black/white map you paint will define the density 0=black/no hair; 1=white/full density. The image below shows the effect that increasing the density has on the number of primitives created by XGen. Using Mac OSX version 10. I've seen other complain of this but see a variety of options that vary from Shader Id issues to Noise used to affect the hair. reset prefs folder Possibly, the file is corrupted. My project is set. So i have been struggling for a while now with xgen. s. Meaning there is a texture and right above the slot for your texture in that section of the xgen panel is a float value that lets you blend the whole thing and I guess by default it's set to off. Solved: Hi, Maya 2017- The groomable splines option is not working, here's the log message: // Error: line 1: XGen: Failed to find Announcements Starting in December, we will archive content from the community that is 10 years and older. Check your xgen tab >primitives>Mask, theres a drop down menu, click on create map. So, to put it simple, the density map does not work as should. I have not much experience with Xgen but I guess that setting the primitive type on spline, turning on "tube Shade" and being in Viewport 2. Autodesk in reply to Anonymous XGen Troubleshooting and FAQs. Xgen interactive groom brushes are not working due to OpenCL being disabled. Hopefully it helps, since I was stuck at this shit for ages, literally going bald of stress. So I have placed a couple of basic keyframes to make a turn around and found that fur is not following well enough the geometry deformation. Density mask not working Reply reply Welcome to the Autodesk Maya Subreddit. Just to reiterate, if you have multiple clump modifiers in a single description, for creating clumps within clumps, the clump point density for each subsequent clump modifier needs to be higher than the first or you could get unwanted behaviour, such as hairs clumping in Hi All (Michael), I have been involved with XGen for a few weeks now and have my main characters rigged with hair. Hi everyone, To start I'm currently using Maya 2016 and I'm having an issue with getting XGen to reference into another Maya scene. Back to Topic Listing. When XGEN is referenced, there should be a little curve that means XGEN has been properly referenced. So the newly opened scene should load the xgen pallets in the xgen UI. A quick test you can try is unloading and reloading the Xgen plugins and Vray plugins. Hi All I'm working on my first XGen project, creating eyebrows and eyelashes for a face I sculpted. Nothing seems to work I do not like to annoy people with technical issues, and i 'd like to learn how to use "XGen". It's another XGen post :) Lately I try to hang along with XGen and this is not going well ) I'm on finish line with hair for my character, but XGen continue to surprise me. as it often does with xgen and The guides that seem not to be generating hair may be based on faces that are outside that view, though in saying that, the guides do not generate the hair, they control the shape and interpolation. The brush still works so I can make changes to the map, but I can't see where I am painting so is useless. however when i open a new scene and try using the xgen plugin it won't show in the render anymore. Welcome to the Autodesk Maya Subreddit. Yesterday I unchecked visibility on the guide hairs or groomable guides under the "grooming" tab as I was working on the interior of the mouth. I am creating a simple plane and putting a groomable spline on it as a test. vtpbznvhzecsxmvgjfdnegudcczymfrppmolerhyxbsuycbtfa