City of heroes phantom army. PvP powers changes standardizing Mez and Knockback rules.
City of heroes phantom army I've read up that getting Phantom Army is supposed to be huge, but its up maybe 1/4 of the time? I've yet to meet someone who even NOTICES the Temporal Selection. Seems the color customization editor is buggy for me right now and when I change a color on the phantom army it stays even when I try recolor it. A confuse option to send enemies back at their own. You can fabricate 3 Phantom heroes around a targeted foe. Highlights. Posted by u/Itsjustjush11 - 3 votes and 5 comments Basically, it's possible to stack set bonuses from Invention enhancements to increase the recharge on all your powers. Even if it's possible to perma PA on another build (especially with Incarnate slots), it's going to be much tighter, more expensive, much more troublesome, etc. You could go with savage assault which could also help with recharge. So I've sunk a ton of influence into my Ill/Rad controller and with AM and Hasten and I've managed to come up with a character whom I'm currently working to unlock incarante stuff who has perma Hasten, AM, Phantom Army. In that single thought train, no taunt wouldn't really make a difference, as the Controller would just stay at range, dropping PA endlessly. Everything else needs an ally target, and you can't use Phantom Army for that unfortunately. I took psionic from the epics, with the recharge in my build I have perma hasten, farsight, chrono shift, one second off of indomitable will, and of course perma phantom army. Phantom Army is really good. PA can benefit from the Soulbound Allegiance Pet Build up PROC; this counts as a self buff for them. Illusion/Radiation Controller full details. The recharge formula is base / (1 + bonuses - penalties) = actual. Three end reducers in Mind Over Body is totally a waste, while 1 end reducer in Superior Invisibility is probably not enough. Umbra has several cones of varying utility among several ST attacks, OP proc turns it into a little control Full incarnate with every ability changed to 6 enhancement slots with full IO/set and still couldn't get phantom army to be permanent, and this was with AM and Hasten. However, with Illusion you have the issue of the Phantom Army not being buffable, which is why people favour debuff setups like Ill/Rad or maybe Ill/Time. His origin is both Technology and Science. ST Dmg + Knock, ST Confuse, Terrify Cone. Time, Rad are recommended for the easier perma Phantom Army, due to recharge bonuses. Most powers can Controller Pets also get an accuracy bonus so 1 acc should be sufficient for Phantom Army & Phantasm, but 2's not totally overkill. While I wasn't able to do that exactly, I came quite close. By Carnifax_NA, Posted on: 2011-03-02 17:05 You can take on +4 levels solo once you get Phantom Army. Phantom Army: 6 slotted with 4 Expedient Reinforcement (A/R, A/D, A/D/R, E/D/R) and 1 Soulbound Allegiance D/R, and a level 50 generic recharge IO, all of them boosted with 5 enhancement boosters Lingering Radiation: 6 slotted with Tempered Readiness Combat Jumping: base slot has Luck of the Gambler global recharge Nov 18, 2022 · Water Golem, Riptide, Phantom Army, and any Brute/Tanker Taunt aura can break aggro. Fire Imps, Jack Frost, and Phantom Army can only take the Pet Damage sets, and those don't have any damage or other special procs, except for the Build Up chance proc in the Soulbound Allegiance purple set. If you want to really think it through, it could be argued that single pets like the Flytrap are more vulnerable to mez/death than Imps, since a single mezzed/dead Imp doesn't completely eliminate the damage output of the pet (there's always two more still Hami-Os are great when you want to get a lot of enhancement value into a few slots (Enzymes in Radiation Infection) or the enhancements from available sets don't do much for the elements of the power you want to buff (Peroxisomes in a lot of Controller pets, since none of the pet sets enhance mez, or throwing a couple of Centrioles into Propel so it works at the same range as all your other The Radial proc chance for double wont really change your experience very much in a farming/AoE driven run quite like it will single-target. Other than Fire controllers using Hot Feet and Illusionists using Spectral, Deceive and Phantom Army, Gravity controllers were the third best soloing primary through the first 31 levels, because the primary has several single target attacks. But as soon as I summon them the second time, he never pays them any attention again during their entire duration. Jan 4, 2011 · Phantom Army brings him down enough to win. Illusion Control is an outlier among the control sets because it uses Phantom Army tanking to handle groups. You can't buff Phantom Army, but you can debuff the enemy target, so Even though it's not perma anymore, Hasten drastically helps this build. Jul 25, 2014 · Phantom Army. Once released, you have to wait for the power to recharge, so use with caution) /right Strafe right /speed_turn Sep 4, 2024 · Slot Details Alpha Slot. Put in at least 1 DMG enhancement. If it does not work, I guess the proc should go in the Phantasm; ought to be better than Chance of Damage from Explosive Strike, right? DM/SR scrapper FM/WP scrapper (had to use IOs to hit the smash/lethal defense cap) Ill/rad controller (required perma-phantom army) Reply reply Trancer99 To piggy back what 5099y already posted, what I’d suggest for slotting on Haunt is a four set of Expedient Reinforcement and the Cloud Senses damage proc, and then for Umbra Beast a three pack Expedient with Clouded proc, the Soulbound +BU pet proc and Overwhelming Presence +KD proc. The purpose of this is to have the PAs grab as much aggro as possible, removing it from the rest of the attacking players. Jul 14, 2024 · New customization options for Phantom Army that mirror the character's current costume. The Drop Team often tries to get its PAs to land in a wedge formation with Images of The Phantom Corps in Call of Duty: Mobile. His level range is 40-44 as well as 45-50. Now that Illusion Controllers can duplicate themselves using Phantom Army on Homecoming, anybody have some cool ideas for how to use them thematically? Phantom Army [] You can fabricate 3 Phantom heroes around a targeted foe. The short answer is: No. I went for lots of defence and resistance by taking combat jumping, tough and weave. Fight your way through the carnies to get to Malaise, who is an ill/kin controller that will rock your world if you didn t bring breakfrees. For example, the Phantom Army is more like a control ability than a damage ability, since it is in place of an AoE Disorient like other sets get. Hiya heroes and villains:) I have 2 50 heroes, a rad/fire brute for farming (600m saved up!) and my original solo dark/dark scrapper. Elec/Kin is ok, and can work as a sapper. A nice damage boost and fires quite regularly. The point about Imps dying and lowering their overall damage potential is interesting, but it's not the all-or-nothing of other pets. Alpha is an incarnate power set available to level 50 characters on current VIP accounts. Can you bring the blinking back? I always looked at that icon to gauge how the battle was going and give myself time, but now with no warning I cant. These three builds will have a much easier time getting Phantom Army perma because those are the three support secondaries that grant you a +recharge buff, in Chrono Shift, Accelerate Metabolism, and Siphon Speed respectively. Whether you are new to EverQuest or returning, this is the place! Hi all. Now after doing a little bit of research, it seems like the key part of Illusion is to have perma Phantom Army. Sep 19, 2011 · Support phantom has a half strength, 60 second duration AB. Can the phantom army affect itself with this proc? I know it is not affected by other buffs, but this could possibly work, I just want to check. Illusion/Time Controller is also viable for the same reasons, plus it adds a layer of defense. 1. If you're looking to make the blasts a different color from the color of your Phantam Army, trying making the secondary color of your Phantom Army match the color you want. Illusion/Kin is ok because recharge buffs really help with Phantom Army, but that's about all of the synergy you get. Great buffs and heals for you and yours. These Phantoms are not real, and are indestructible. Mar 17, 2012 · Sure, it's no Phantom Army (which controls better and is invincible), but Haunt provides good single-target damage. The only real gameplay change that I've noticed to the phantom army is that there is a chance to actually spawn a fourth decoy, and it happens about every other time you spawn them in. This is the correct answer. We are not… ya they cant be buffed but you can debuff the hell outta your enemy with -resistance to make PA do more damage, the main reason why ill/rads synergize so well. So yeah, Phantom Army does a little more damage. Soloing has been safe if mindbogglingly slow. It seems like he always is occupied by phantom army the first time I summon them. Everything else is strictly second rate in comparison. Once you're level 18 you can solo big groups easily with your invincible army, but they have a long cooldown so you want to gear yourself with +recharge as much as possible to get perma phantom army. 38 new base items. In the "Levelling up" world, which is most of the game, it would hurt the Controller rather badly, as their invincible, built-in tanks no longer control mobs Perma- Abbreviation of Permanent, turned into a prefix The ability to keep a click power active continuously by reducing its Recharge to less than its Duration. You just need to remember what PA is and it is not. Mind Control Lacks ST And AoE Immobs, lacks Pet. Assault Radial Embodiment is a power in the Hybrid power set. We are not affiliated with any private… Its such a short recharge that with the global you'll be going for to perma phantom army that you can really leverage procs in it well. Kin as well I guess. fairly similar fight for the quest in RWZ, confuse rikti portals, confuse the boss until he beat honor down into submission, kill confused boss with Phantom Army. Phantoms are short lived and cannot be buffed or healed. Fire/Kin or Grav/Kin. We are not The Phantom Army (PA) Drop team aka Illusionist Suicide Squad is made up of Illusion Controllers who hover over Hamidon and drop PAs down into him. With darkness pumping -to-hit and time keeping its buffs permanent they should easily be able to stay alive long enough to do that damage. These decoys are not buffable from external sources. Sav assault does. I've been playing a Ill/time Controler and I just hit 26 and I'm confused how to play the silly thing. com/channel/UCwzUS4rahi8gWftw7ZUQK9A/join𝐂𝐋𝐈𝐂𝐊 Jun 8, 2006 · Evidently, he s using you as a spy against Scirocco, but he wants you to keep working with him. That 8 second delay in costume changes is a big bummer for me. We are not affiliated with any private servers. 22K subscribers in the Cityofheroes community. edit: removed psionic assault I thought it had +rech but it doesn't. Fair enough, but I don't think there is a set with a better suite of debuffs than Poison, and since Phantom Army doesn't benefit from any buffs, it seemed like an ideal pairing to me. A Dominator's first tier Assault power does around 100 points of damage. Gloves and Boots asymmetrical toggle. Of course you are. Once you get the holy grail "Phantasm" then you can take on +5 bosses. I've got a villain with a huge fan club, and I use the phantom army illusion powers and a costume change to make it be his fan club attacking his enemies, but it's weird that he winds up looking like his fans for the next few seconds. You need +300% Recharge in PA to make it perma. Dec 13, 2019 · Become a member of the PGP (Positive Gamer Posse) by clicking "Join" or this link:https://www. Card Text: Action: Until Phantom Army readies, it is considered a sidekick with 3 Defense. Phantom Army has a base recharge time of 240 seconds (4 minutes). Though they deal damage, it is illusory and will heal if the victim survives long enough. And for comparison, Phantom Army decoys do 90 with their melee attack and 31 with their ranged attack (times three Decoys). " shaggy5 Phantom Army really benefits from +Recharge since you want it to be permanent (same with dominate). Subreddit dedicated to the loyal community of City of Heroes. The mass confusions like Synaptic Overload and Seeds of Confusion from Electric Control and Plant Control also trivialize x8 mobs and you don't need to do much for your team afterward. However, even when a player wisely skips Phantom Army, they might not realize that the decoy summoned by another power, Phantasm, behaves exactly like the Phantom Army, in terms of aggro theft! In terms of secondary sets, as others have noted, /Kin is what you want if you're prioritising buffing your own damage output directly, e. Unique Powers Quicksand is a placed AoE that reduces movement rate, debuffs defense, and has an afraid effect. In order for an Alpha power to function, a character must craft the Alpha power, equip it in the Alpha slot, and be on a current VIP account. You just need to remember what PA is and it Release your current pets (This will work with ANY pets, including those that cannot be buffed or healed, such as Phantom Army. I hate Malaise, he took me forever to beat because he kept holding me and pulling out his stupid phantom army. Time and Rad also have debuffs, including enemy -res debuffs. However, it does not work with Voltaic Sentinel, so apparently some dropped "weapons" are not considered pets. Sonic does have some more control in it though -- another single target hold and an AoE knockdown, so that adds to Illusions short list of hard controls. Their "costume" will still have that second primary color, but I believe the blasts only use the one color, not both. I never doubt that Phanty is busy doing work for me. Throw down a Phantom Army and your invincible spicy boys do damage and flawlessly tank for your team for the duration. Page 5. Several of the Phantom Army clones' powers also inflict Stuns, and it seems to be all around better than the attacks of the Controller set's Phantom Army powers. All tangible pets (does it have a target box) are buffable with the exception being Illusion's Phantom Army. I can't really comment about sonic assault, but generally speaking you can skip some of the attacks depending on your preferred playstyle (close-in melee The best GM killer is Illusion/Radiation controller, if you can get Perma phantom army (or close to it). Only one Alpha power can be equipped at a time. That in itself isn't really significant, but what is important here is the fact that I can change the decoy's costumes to exactly match my own. He also awards the patron power Mace Mastery to villains who complete his patron arc Use the Phantom Army to distract while you drop Trip Mines everywhere. When I've used Phantom Army in the past the icon would blink a good 10 seconds before the PA disappears. Illusion gets a power called Phantom Army, which makes three invulnerable pets. Electric Melee/Shield Defense Maybe they meant +140% and Hasten. Plus Fade and Shadowfall give 2 easy LOTG slot options to help bring PA's recharge down to perma. Reply reply Subreddit dedicated to the loyal community of City of Heroes. "I won't kill you, but I don't have to save you. Fandom Apps Take your favorite fandoms with you and never miss a beat. Recharge needed=(power native cooldown/power duration)-1 In your case you would need to make up 230% (with Hasten active) this includes enhancements/alpha slot and global recharge from IOs. High damage pets: Phantom Army, Umbra Beast Average damage pets: Fire Imps, Gremlins, Fly Trap Low damage pets: Phantasm, Jack Frost, Animate Stone Very Low damage pets: Haunt, Singularity Buffable pets: Umbra Beast, Fire Imps, Gremlins, Fly Trap, Phantasm (partially), Jack Frost, Animate Stone Unbuffable pets: Singularity, Phantom Army, Haunt Phantom Army is one of the highest damage pets, but it's not really enough to make up for the almost complete lack of effective damage from non-pet sources. I've been doing some experimental STFs with my ill/rad. 30 at CategoryOneGames. Damage type mostly Psi. PvP powers changes standardizing Mez and Knockback rules. The only thing worse than arriving with an army, is arriving with an invisible one. Here's some criteria: want to play ranged. Perma is accomplished with a combination of Recharge Enhancements, IO Set Bonuses, and -Recharge buffs like Hasten. Phantom Army Card Type: Power Powerset: Illusion Control Recharge Type: 3 Click Prerequisite: Requires 2 Illusion Control Powers. Black Scorpion is a City of Villains contact located in the The Tangle neighborhood of Grandville at coordinates (2694, -58. Sep 13, 2023 · Phantom Army. According to City of Data, if you go through the psuedo-pets summoned by Fulcrum Shift, you find that the stackable portion of the damage buff is the same for both Defenders and Controllers, at +25% per target. How many of you think that summoning doppelgangers instead of weird clown-wannabes for phantom army would be teh ub4r?? Welcome! Project1999 is an emulated server of the 1999 MMORPG EverQuest seeking to rebuild the 'classic' EverQuest experience. Phantom Army. Auras and Path Auras split into two separate slots. They're not bad since the AB counters slows and end drains and is a big heal over time itself. Their attacks are similar to Spectral Wounds. thanks On a high enough recharge build they can apparently pump out more damage than Phantom Army because you can keep 4 up at a time. Illusion summons a featureless spectral humanoid as its max tier pet, but really the main feature from Illusion is Phantom Army, a lower tier available power that makes three well, by default, also featureless humanoids (on Homecoming you can Subreddit dedicated to the loyal community of City of Heroes. You can slot it for +99% with 3 lvl 50 common IOs. Home; Search; Users; Home ; Controllers ; Perma Phantom Army Perma Phantom Army. Ether and Alias look at Alex and two UAC Operatives are fallen off the map among with Keegan, Tempest and Bulldozer who where there in New Vision City. Ok first off I am kind of assuming you might be new to the game since you seem surprised that without enhancements you are missing a lot. This is also a pretty good AV solo'er too. Alpha powers are passive global enhancement bonuses that boost the effects of the character's powers. Fundamentally, and the OP clearly knows this if perma Phantom Army is a requirement, then the 'easy' choices for perma Phantom Army are gonna be /Rad, /Kin, and /Time. Alternatively stuff like Illusion/Dark and Illusion/Storm do work but require more inf investment in IOs to perma Phantom Army due to the lack of a recharge buff, plus the build gets super tight. g. So, it has been confirmed that doppelgangers are colour customizable clones of your character. Once you can perma all the pets, it becomes more viable, but I always saw Illusion as a great AV / GM controller, since the PA and Phantasm’s clone can provide crowd control (by splitting aggro City of Heroes: Live Forum Archive. When stacked high enough, this means you can achieve things like making Hasten permanent again. Now theres no warning, they just disappear. That's nice. Ill/Time, Ill/Rad, or Ill/Kin. For artists, writers, gamemasters, musicians, programmers, philosophers and scientists alike! The creation of new worlds and new universes has long been a key element of speculative fiction, from the fantasy works of Tolkien and Le Guin, to the science-fiction universes of Delany and Asimov, to the tabletop realm of Gygax and Barker, and beyond. "Pure" Perma generally does not include outside buffs, such as Speed Boost and Accelerate Metabolism. So I skipped group invis, time stop and temporal selection. Looking forward to playing it more once I get to 50 and get all of my much needed ancillary powers. Flash, Group Invis, Phantom Army, Spec Terror, Freezing Rain and Lightning Storm all benefit significantly from Hasten almost all of the time. Probably more Action: Until Phantom Army readies, it is considered a sidekick with 3 Defense. Secondly, the decoys. Bonuses includes slotted enhancements, set bonuses, Luck of the Gambler, and buffs. Triage beacon I'd put 5 panacea for recharge Acid mortar and poison trap I usually 6 slot with a purple set and a -res proc in acid mortar, and a purple set and a damage proc in poison trap. A Controller using a single-target hold does 60 points of damage (120 with Containment). Mass Confusion, Telekinesis, Mesmerize. Would love to take my time and read/play thru the villain side to 50 now, but need help deciding what type of character to be. You want Phantom Army up 24/7, so you can spawn a new set the moment the first expires. It cycles through five and starts over…. Black Scorpion is also an Archvillain who serves under Lord Recluse in the Arachnos faction. Hasten - 3 recharges. The Alpha Slot can be unlocked by defeating foes at level 50. Then make their primary color something else. Is there something else simpler, better and less headache-inducing? Posted by u/[Deleted Account] - 3 votes and 9 comments Permanent Phantom Army, with enough cooldown. Homecoming has duplicate Phantom Army customization, so technically you can have "custom pets" by 1) swapping to the costume you want your Phantom Army to look like, 2) swap back to a different costume after they are summoned, and therefore 3) enjoy a brief moment where you have Phantom Army Decoys unique to your character. Shiver is a cone -move -recharge. But the absolute best non-micromanaged MM is an Illusion/TA, or Dark/Dark Controller. Just wondering what others' experiences have been with the Dominator's version of Phantom Army and does the Phantom Army feel buffed for this archetype as the set already seems to be Apr 13, 2008 · The purple-set Build-up proc used in Phantom Army. Phantom Army cannot attach powers, but may perform "React: When an ally is targeted by an attack, discard 2 cards: If Phantom Army is not targeted by the attack, redirect it to Phantom Army. The Knockback (or knockdown with the enhancement) is also a soft control. SS is fine with it's default. Oct 13, 2009 · The truth, though, is that a Defender's Kinetic powers ARE stronger than a Controller's. Phantasm, Animate Stone, and Singularity can take Knockback sets as well as Pet Damage sets. Once you've stacked enough +Rech into your build to keep Phantom Army up and running permanently then Flash comes into play a lot more, so maybe pick it up at the later levels if you like. Illusion has Phantom Army can be permanent and they're unkillable And you get your Phantom that also makes a dupe unkillable pet so you have 4 immortal pets and Phantom makes 5. Jun 22, 2015 · Heya folks! I was looking at a way to make an illusion controller that competes with Rad and Time for the top dog title, and came across Darkness Affinity. He's a bit of a glass cannon, but good Phantom Army management can keep that in check. A damage proc and a +recharge proc are available. 9, 903). It used to be normally unlocked by completing Mender Ramiel's arc, which is still interesting since it introduces players to the Incarnate System by advancing the in-game story-line and lore, and explaining the mechanics of how the Incarnate System works. I'm running Ill/Dark because of the natural synergy between all of the Pets (Phantom Army, Phantasm, Decoy Phant, Spectral Terror, Dark Servant) and the obscene amounts of support that /Dark provides to really boost my TFs. Assault Radial Embodiment at Paragon Wiki Assault Radial Embodiment at City of Data This is a general principle for many many many builds, but the example I'm highlighting here is Illusion Control for Controllers. I’ve done a bunch of testing between the two under various circumstances and it’s really only in 1v1 experiences that you’ll get an appreciable difference as that chance to double Sep 13, 2019 · ALL THE PETS – Phantasm and Phantom Army. Also, it's very obvious when it is doing things, as the animations are spectacular and you can't miss enemies getting knocked around. This is key. " 31 votes, 23 comments. Phantom Army cannot be damaged and always uses Toe-to-Toe. Assault Radial Embodiment was added in Issue 23: Where Shadows Lie. Related City of Heroes MMORPG Role-playing video game MMO Gaming forward back r/Seaofthieves Sea of Thieves is an action-adventure free-roaming pirate video game developed by Rare and published by Microsoft Studios for Windows 10, Xbox Series S/X, Xbox One and soon PS5 Anything Illusion is fairly AFK. Within the walls, the army of Husks and Shaman ravaged the zone, tore the ground apart and sacrificed every man, woman and child in their efforts to wake the god Mot . On Thunderspy you can customise pets to look however you want, but other servers lack this tech. Now you just need +200% more. Main Article: Issue 26 Page 5. Something to remember is that a lot of these 'reputations' predate changes in the game that dramatically shifted the value of various powers. It depends. The city authorities and Heroes, already reduced in number and staggering from the Rikti onslaught, had no choice but to relinquish the area to the Pantheon and wall it off. Reply reply Pilcrow s Phantom Army (PA) Guide This guide began as a way to answer the question Should I Perma-PA? (meaning: should I slot 6 recharges into PA, which even with Hasten is not quite perma). I also personally think Fly+Super Speed is an awesome travel power combo. This isn't a theory, my ill/rad has solo'ed both gms and avs. Posted by u/botsniper - 9 votes and 38 comments The idea is that the key fires off Phantom Army, changes to the next costume and loads the next bind file. It's non-permament and the recharge is such that the support pet will cast it on you twice during its duration. The Alpha slot Also the damage is almost all psy or en which isn't resisted much, combined with rad's -regen -def -recov -att debuffing and the very easily softcapped sl/res def plus +recov +Regen +recharge from rad, and you've got a perma hastened perma acc metabolism, self healing, nearly impossible to hit or even see main character who can literally debuff the foe, spam heal on himself and let his Nov 4, 2004 · Phantom Army – Yes, it just got changed, but it is still an excellent power, especially at lvl 18. Safe Mode discontinued. Darkness however has tar Patch, an AoE -RES that will help Phantom Army hit harder. The Shades only have to survive for about 15 seconds to deal more damage total than a single use of Midnight Grasp, Dark Assault's most damaging melee attack, so if they live for the whole minute, you're getting a lot of bang for Shop Phantom Army for only $0. Jun 28, 2007 · Saddly while it would be nice to see Phantom Army going through the air or have Tornado turn into a mid-air funnel of doom the fact is that Phantom Army's intangible nature means it's uneffected by any bonuses and Tornado isn't classed as a true pet so it cannot adopt buffs of any kind. youtube. Superior Invisibility. So much invisibilty – Go wherever you want. Note: since the ED (Enhancement Diversification) patch you only get the best results from 3 slotting any one enhancement kind in a power. fytqduqcbulorucfabqiearekfgiodmfjijdltjcsuowiyuf